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Showing posts with label Miniatures. Show all posts
Showing posts with label Miniatures. Show all posts

Saturday, September 28, 2013

Where to find eyes for maquettes

September 28, 2013 0
It's important to put some care into the eyes on your maquette because that's what people look at and that's what makes them look real. Where do you get the eyes for maquettes?

There's a range of available options, depending on the quality you want:

1. Making eyes out of Sculpey or Fimo (oven hardening modeling material). The simplest solution is to model spheres of Sculpey and fire them in advance. That way they're hard, and they won't get distorted when you work them into the sculpt. Sculpey is available on Amazon.. Tip: you can also model and fire the teeth first, so they don't get all soft and distorted when you're building the mouth.

2. Plastic stuffed animal eyes (back row, left). These are available at craft stores, and they come in a range of sizes. I haven't had a problem yet with the plastic melting, though it's a risk, as the curing temperature of the Sculpey at 275 degrees Fahrenheit begins to approach the melting point of the plastic. Animal Eyes 30mm on Amazon

2. Doll eyes. (back row, center) For humans, the plastic doll eyes are flat-backed, and come in brown and blue and are very inexpensive at craft stores. It's a good idea to test these in the oven at curing temperatures to make sure they would survive. There are sources for higher quality glass doll eyes available from the online doll supply market. Good sources include: CR Crafts

3. Solid black plastic eyes. (back row, right) These are solid black, but surprising realistic for a lot of creatures. 12mm solid eyes on Amazon

4. Glass taxidermy eyes. (all the ones in the foreground). Glass eyes used by taxidermists are extremely realistic. You can get the ones intended for birds, reptiles, rodents, or large mammals, so you can imagine the range of sizes and colors. A good source is Van Dycke Taxidermy Supply.

Please let me know what sources you've discovered.
There are lots of other practical behind-the-scenes insights about maquettes in my new instructional art documentary (watch the trailer on YouTube) about the making of the Australian dinosaur stamps. 
The video download is available at at: Gumroad (for credit card payments). or: Sellfy (for Paypal payments).
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Thursday, September 26, 2013

How to sculpt your maquettes to scale

September 26, 2013 0
How do you build a maquette exactly to the size you want? Here are seven quick tips.

1. First, do a scale drawing of your subject (dinosaur, monster, mech, or building) from at least a side view, but ideally a top and front view, too. 
2. Make a photocopy of the drawing. 
3. Fold it where the feet touch the ground, and position it right behind your armature.
4. Using a red marker, draw where you want the aluminum wire armature to go inside the form.
5. As you build the wire armature, shine a sharp light from far away to cast a shadow on your drawing. The shadow will be like an x-ray of your eventual maquette. You will be able to see exactly where the armature will fit inside the form. 

6. As you build the maquette, make sure it matches the size and pose that you planned in your drawing.

7. You can use a caliper to check actual measurements of the 3D form against the 2D drawing. Here's a cheap caliper that you can get for about 6 bucks.

You can see this tip in action, along with lots of other practical behind-the-scenes insights, in my new instructional art documentary (watch the trailer on YouTube) about the making of the Australian dinosaur stamps. 
More at:
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Sunday, September 15, 2013

Submersible Maquette

September 15, 2013 0

Reference maquettes don't have to be made from Sculpey. Any materials that you've got in the studio or workshop can come in handy (which is a good excuse for being a lateral thinker and a packrat).


I constructed this very rough maquette for Arthur Denison's submersible using cardboard for the body profile and a clear plastic egg shape, which I filled with kit-bashed plastic model parts. The long gray pieces came from a model railroad supply store.

As you can see, I didn't follow the maquette closely at all, but it was really valuable for imagining Arthur Denison's submersible. I also referenced reconstructions of Bushnell's Turtle, a Revolutionary-era ancestor of submarines.


Combined with a kronosaur maquette that I had on hand, along with underwater photos of whales, I felt more sure of myself when I tackled a more difficult scene like this one, from Dinotopia: The World Beneath. 
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Wednesday, August 28, 2013

Mick Ellison's Maquettes

August 28, 2013 0
After watching my new video "How I Paint Dinosaurs," paleoartist Mick Ellison sent me the following description of how he makes maquettes, and he was kind enough to permit me to share the information with you:

Reference maquettes by paleoartist Mick Ellison
"I make quick maquettes from paper by cutting up my sketches and filling them out with tape or newspaper... here's a quick pic of one I'm using for that Andrewsarchus illustration I'll be working on."
Reference maquette of Sinornithosaurus by Mick Ellison
"And here's the maquette I did of Sinornithosaurus using those rooster hackles I mentioned to you. You can get them online at fishing supply places like the Caddis Fly Shop, or if you ever find yourself down in the feather district along 38th Street [of New York City], I go to the Feather Place. I found that dipping the ends in Duco worked best for easy manipulation/placement and they set securely after several minutes."

"You can move along pretty quickly after you get the hang of it. I like this shot because it looks like the dinosaur is wearing feathered trousers!"
Mick Ellison's pencil drawing in progress
Mick wrote the following blurb about my video--thanks, Mick!
"How I Paint Dinosaurs is a fascinating, detailed look into the making of the masterful dinosaur creations of James Gurney. I loved following his creative process, from the initial ideas, through the scientifically informed and accurate paleo-reconstructions, to the final stunning artwork. I found this video to be extremely informative and creative, and I have to say that I was completely inspired to draw dinosaurs!"
 —Mick Ellison,
Sr. Principal Artist
Department of Paleontology
American Museum of Natural History

"How I Paint Dinosaurs" by James Gurney, digital download, 53 minutes, HD 720p. (Via Paypal)
buy
or at Gumroad via credit card. How I Paint Dinosaurs
And thanks to Mark Frauenfelder, founder of BoingBoing for doing a post about the new video
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Edit: For other maquette building techniques, wee also the previous post on Sea Monsters, and on Microraptor
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Sunday, July 28, 2013

Miniature figures

July 28, 2013 0
If you ever need small figures to populate a reference miniature or architectural maquette, you can find these sets of unpainted plastic figures from a model railroad supplier. They're shown here next to a raccoon skull and a mouse skull and an inch ruler for comparison. Typically the poses are standing and sitting.


They generally come in white unpainted plastic or painted. You can get them in sets, where the cost averages about a dollar each. They are scaled to all the standard model railroad sizes, such as HO, S, O, etc.

I found the unpainted ones in Great Britain, but you can also get them on Amazon: HO People
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Thursday, May 9, 2013

Ray Harryhausen, 1920-2013

May 09, 2013 0
Visual effects pioneer and stop motion animator Ray Harryhausen died Tuesday at age 92.


In 1993, I visited Ray, who invited me to his London home. On the top floor was his studio, which he jokingly called his “den of iniquty.” He showed me many of the original models from his classic films, which were gathered together like aging actors waiting to be called back onstage.

I was thrilled to see the Medusa from the 1981 picture Clash of the Titans. I remembered her menacing gaze, with the twelve snakes writhing on her head—each with a head and a tail, each one moving independently—and that’s not including her arms and her tail and the flickering firelight, all of which had to be controlled one frame at a time. 

I asked Ray how he remembered where each snake was heading, how he kept track of all those separate elements. “How did you do it?” I asked.

He thought for a moment, closed his eyes, and smiled: “I just did it,” he said.

From my introduction to his book "A Century of Model Animation."
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